mp_island.pk3 (The guns of Damorone)

Levelshot
Download link #1 (.pk3 - 4.68 MB) hosted by http://linux.xulin.de/wolf
Download link #2 (.pk3 - 4.68 MB) hosted by http://www.x-labs.co.uk
Download link #3 (.pk3 - 4.68 MB) hosted by http://www.s4ndmod.com

PK3 MD5 Checksum: 1C21567D176F56DB33BCB62B2C7F9441

Client Downloads: 43
Site Downloads: 230
Total Downloads: 273



Readme:
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= MP_Island a.k.a. The guns of Damorone v1.0 FINAL =
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Installation
============
Unzip mp_island.pk3 to your Return to castle Wolfenstein/main/ folder.

General Information
===================
Version: 0.9b (beta-2)
Title: The Guns of Damorone
Filename: mp_island.bsp
Author: Dave 'Damocles' Hodgson
Email address: Dave88@ntlworld.com

Special Danke to:
=================
Demon Eye - for assistance with modelling and texturing
Lasse 'zenzelezz' Hovlandsdal - for helping test the map and for feedback
The good folks on PlanetWolfenstein's Level Edit Forum
Carsten 'Carone' Kraemer - for the file hosting
Rummie for some useful feedback on the visuals
theKapn for feedback on the playabilitiy of the map
Anyone who agrees to host/run this map

Play Information
================
Game Description: Destroy 2 objectives and capture/escape with a third objective.
Game Type(s): MP/SW only
Recommended # of Players: 12-24

Map Information
===============
New Textures: Yes
New Sounds: No

Construction
============
Base: Built from scratch
Editor(s) used: GTK Radiant, q3map2 (Thank you TTimo and Ydnar)
Compile Machine: AMD Athlon XP 1400mhz, 512mb DDR, Geforce2 MX
Compile time: 7 1/2 hours

Known Bugs
==========
No playability bugs (hopefully) but there is a lighting bug on the plane model, causing the body to be darker than the nose cone. Not a serious bug, but it sure is annoying for me!

Additional Info
===============
Please email me should you find any bugs, hopefully I've got rid of them all *touches wood*

Bug Fixes / Version history
===========================
Fixed since Verison 0.9:

--Able to walk 'under' the water. Fixed.
--Added location information.
--Reduced the size of the ammo dump explosions.
--Moved the rubble for the eastern dump further back.
--Small lighting Issues.
--Increased Volume of waves sfx to a more audible level.
--Added extra vent system to make defence of the Western ammo dump harder.
--Created access to the top of the radio tower
--Altered eastern stairwell to include a vent and spaced rung stairs
--Made it possible to get over the western fortress wall top without boosting (eastern side still needs boosting)
--Added extra windows to help keep the map open and create a kind of 'no mans land' in the centre of the island

=======================
=Copyright-Permissions=
=======================
Authors MAY NOT use this level as a base to build additional levels.

You may NOT distribute this level unless the zip file is in it's original form including this readme file in a 100% unaltered state.

You are NOT authorized to put this BSP on any CD or distribute it in
any way (other than internet distribution) without my permission.

*NOTE* This map is for the game Return to Castle Wolfenstein. It will NOT work on Wolfenstein: Enemy Territory or any other game.
Detected a broken link? Want to add a new one? Go to the contact page and let me know :-)