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PK3 MD5 Checksum: 85B7626A7738C727A0310C1D397404A3

Client Downloads: 0
Site Downloads: 54
Total Downloads: 54

Basic Information

Author : Dersaidin
converted by : homie
Email address : -> author
Email address : -> converter

Map Information

Game : Return to Castle Wolfenstein
Title : adlernest_b4 rtcwpro
Filename : adlernest_b4_rtcwpro.pk3
Version : Beta 4 Version for RTCWPRO mod with different mechanism for using axis only teamdoors
Release date : 28-10-20
Decription : A small sized map designed for competition and public play

Installation : Place the adlernest_b4_rtcwpro.pk3 to your main folder
Beta 4 (28-10-20)
- bugfix: getting stuck in the wall near door at transmitter and teamdoor docs
- bugfix: crash the server if you fire a panzer at the start of the game to the wall near main bunker, before it is destroyed by the tank on the hill
- bugfix: avoid getting splattered by sliding on the rocks outside the blast doors
- improved: made brush underneath the flag pole less steep, so you can touch it with just pressing forward without sprint
- improved: target locations - fix typo's, better names, better locations
- fixed axis banner: add wave animation + if destroyed make sure it looks deformed
- fixed: minor brush textures that were missing, wrong, bad placement or overlapping with others

Beta 3 (27-02-11)
- changed spawntime for allies to 25 (from 30 original)
- removed "pipe door controls" and just put a side door there named "pipe side door"
- changed "courtyard door controls" in "door controls" (and both doors will now open when you blow this as allies)
- fixed bug: if you plant dynamite at documents as axis / allies you get message "dynamite planted at hitler documents
- improved target_locations
- made map a bit brighter at basement & courtyard
- made a new pic for the main blast doors (at limbo menu)

Beta 2 (01-02-11)
- made map brighter
- reworked the pipe door controls
- fixed airstrike bug (you couldnt airstrike or ffe anywhere)
- better fps cause -> made skybox a bit lower & removed caulk box for better VIS layout
- fixed a texture bug (the metal at south of axis spawn)
- the 3 doors at obj area are now axis teamdoors (allies cant open them anymore!!, only axis players)
- removed the grass models at tank hill

Beta 1 (29-01-11)

- first release

Problems still to be resolved

- get more FPS (make more caulk at places where it could be & make more detail brushes)
- make a .roq video for the map
- make the snow in the map feel like snow (sound) when you run on it
- make the rocks less shapy and more smooth (parameters in shader)

Please leave feedback at


Copyright 2011
This level may be electronically distributed only at
NO CHARGE to the recipient in its current state, MUST
include this .txt file, and may NOT be modified IN

*NOTE* This map is for the game Return to Castle Wolfenstein. It will NOT work on Wolfenstein: Enemy Territory or any other game.
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