ff_wellness_v2.pk3

Levelshot
Download link #1 (.pk3 - 7.98 MB) hosted by http://www.x-labs.co.uk
Download link #2 (.pk3 - 7.98 MB) hosted by http://www.s4ndmod.com
Download link #3 (.pk3 - 7.98 MB) hosted by http://rtcw.life
Download link #4 (.pk3 - 7.98 MB) hosted by https://wolfmp.info
Download link #5 (.pk3 - 7.98 MB) hosted by https://rtcwpro.com

PK3 MD5 Checksum: Unknown

Client Downloads: 9
Site Downloads: 184
Total Downloads: 193


Readme:

===============
==ff_wellness==
===============

*** YOU MUST DELETE THE ORIGINAL mp_wellness FROM YOUR MAIN !!!!!***

Slight modification by Inflikted and Fug-TM

Bug Fix

Fixed texture clash with mp_chateau (The main reason for this mod)
Changed several structual brushes to detail. Fixed flag issues.

Changes

Only 3
1) New entry to pool for Allies.
2) New Sniper Spot near truck.
3) ?????


ORIGINAL README

=====================================================
= mp_wellness11 aka Axis Wellness Center v1.1 final =
=====================================================

Installation
============
Unzip mp_wellness11.pk3 to your Return to castle Wolfenstein/Main/ folder.

General Information
===================
Version: 1.1
Title: Axis Wellness Center
Filename: mp_wellness11.bsp
Author: nubui
Email address: root@nubui.com
Download location: nubui.com/wellness/

Special thanks to:
=================
Fiesling, Nighthawk, map4all.de, and many more for great tutorials,
Grunt, [OC]GeneralElectic, Enforcer, FLAG_MAN for excellent prefabs,
Graq, Lastfuture, MoreDread, # HAUI!, # HOTTE!, # LUPATI!, # KGM!,
[G_M]3po, [G_M]Lupo, [G_M]Husky, [G_M]Tanne (and many others) for reviewing, testing
and good hints,
lastfuture and Haui for texturing support.

... and anyone who I forgot in here.

Oh, thanks too to anyone who will host and run this map on their server!

And a very special thanks to GermanMonsterkill for a great server
with a great selection of great maps!

Play Information
================
Game Description:
1 Primary objective: Capture a bottle and bring it home
3 Secondary objectives: breach 2 doors and break an Axis radar unit

Game Type(s): MP only
Recommended # of Players: 12-24

Map Information
===============
New Textures: Yes
New Sounds: Yes

Construction
============
Base: Built from scratch
Editor(s) used: GTK Radiant, q3map2 (Thank you TTimo and Ydnar)
Compile Machine: PIII800, 512mb DDR, Geforce2 MX
Compile time: 3 hours

Known Bugs
==========
Hopefully no playability bugs. Some minor lighting issues, some hardly
noticeable area naming issues.

Additional Info
===============
Please send me email if you find any bugs.

Version history
===============
first release: Version 1.0
current release: Version 1.1

Change history
==============
v1.1
- shortened tunnel between bio storage and swimming pool
- changed allies spawn point to bio storage
- added allies respawn flag to swimming pool
- changed axis spawn point to gym
- removed radar objective
- added helicopter objective (secondary)
- raised level water (easier to get out)
- added "camping verboten" signs (for xraysergeant)
- grenades and air strikes can now be thrown over the fences
- 12 player & respawn slots per team
- chairs and tables in bar are now breakable


*NOTE* This map is for the game Return to Castle Wolfenstein. It will NOT work on Wolfenstein: Enemy Territory or any other game.
Detected a broken link? Want to add a new one? Go to the contact page and let me know :-)