Installation : Place mp_destruction2.pk3 to your '.../Return to Castle Wolfenstein/main' folder.
Must own a copy of the full Return to Castle Wolfenstein game and patched to Wolf MP 1.4 or higher.
Title : Destruction 2
Filename : mp_destruction2
Author : Ch!ck3n|NoX
Email Address : firstname.lastname@example.org
* Play Information *
Wolf MP : Yes
Wolf SW : No
Wolf CP : Yes
The map is designed to hold 12 players per team.
Any more than 12 players per team and some players may experience respawning inside of someone else. =)
To switch between dual objective mode & capture the flag mode:
The admin may set the 'g_gametype' command to 5, to set it to objective mode.
Setting 'g_gametype' to 7 will set it to capture the flag mode.
Players may also call a vote to switch between Wolf MP & Wolf CP.
* Objectives *
-Destroy the Allied Radio Transmitter
-Defend the Axis Radio Transmitter
-Destroy the Axis Radio Transmitter
-Defend the Allied Radio Transmitter
*Capture The Flag*
Capture the Eastern Courtyard
Capture the Western Courtyard
Capture the Eastern Control Point
Capture the Western Control Point
Capture the Southern Control Point
Capture theNorthern Control Point
* Construction *
Base : Took the layout and ideas from the original Destruction
Editor(s) used : GTKRadiant 1.4.0
Known Bugs : None.
Build Machine : AMD Athlon XP 2400+, 512MB PC2700 DDR, GeForce4 Ti4200
Brushes : 2039
Entities : 193
* Copyright / Permissions *
Authors MAY NOT use this level as a base to build additional levels.
This archive may be distributed over the Internet and/or BBS systems as long as this txt is included with the distribution. You may NOT distribute this BSP commercially in ANY way without my express permission.