mp_schattenburg.pk3 (Schattenburg)

Levelshot
Download link #1 (.pk3 - 8.85 MB) hosted by http://www.x-labs.co.uk
Download link #2 (.pk3 - 8.85 MB) hosted by http://www.s4ndmod.com
Download link #3 (.pk3 - 8.85 MB) hosted by http://rtcw.life

PK3 MD5 Checksum: B90F3A32B95734AE50E929F6735B78F0

Client Downloads: 0
Site Downloads: 73
Total Downloads: 73



Readme:
=========================
Wolfenstein Map Spec
=========================

---Installation----------
Any earlier -pk3 files with the same name should be owerwritten.
Unzip the mp_schattenburg.pk3 file to your "...\Return to Castle Wolfenstein\Main" directory.

---General Information---
Version: Beta 1.0
Title: Schattenburg
Filename: mp_schattenburg.bsp
Author: Pi & Looyd
Email address: tfd@barrysworld.com
Home page: www.clan-tfd.co.uk
ICQ: 40289088

Additional Credits to:
Clan TFD... didnt do a lot, but still, they are our friends and our clan :)
Clan SQD... Special thx to Saruman for beta testing and hosting!
Fiesling... well, hes a nice guy, and can help u with some mapping stuff :)

---Play Information------
Game Description:

Axis... Defend the Documents, Destroy the Bridge leading to the Allied Truck with "2" Dynamites!!!
....... You have to drop the second dynamite after the first one exploded! Putting both on the bridge at once will NOT WORK!

Allies. Defend the Bridge! Without the Bridge Allies wont be able to get to the truck anymore!
....... Steal the Documents from inside the Castle. Escape to the Truck with them!


Game Type(s): MP only
Scoring Information: You get a lot of points for a lot of things :). Escaping with Documents means Team Victory for Allies.
.....................Destroying Bridge means Team Victory for Axis Team. Deafult Win goes to AXIS!
Recommended # of Players: 16-32

---Construction----------
Base: Built from scratch. First map ever created with GTK Radiant and first ever for the Q3|TA engine.
Editor(s) used: GTK Radiant 1.2.5(7), Wolfcompile.
Compile Machine: AMD Tbird 1200mhz, 768mb, ATI Rage 128 (only on the Compile machine :) )
Compile time: BSP 110 seconds, VIS 28 hours, Light 4 hours.

---Known Bugs------------
Well, there are a few "holes" in the terrain where u might get stuck (seems easygen isnt doing a very good job on the terrain).
The Castles Gate can be exploded by both, Axis and Allies, was meant to be Allies only, but didnt work!
The Bridge needs 2 Dynamites, but u will have to use the second one after the first one exploded! Doesnt work if you put both on there the same time.
That should be it for the moment, more bugs might be known soon :)

---Additional Info-------
If you like the map and you put it on a server PLS drop us an email or ICQ msg! Would be very nice as it took us
quite some time to finish the map!
The .map file can be contained by e-mail or ICQ.


---Copyright-Permissions--------------------------------------------
Authors MAY NOT use this level as a base to build additional levels.

You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH
NO MODIFICATIONS!!!.

This BSP may be distributed ONLY over the Internet and/or BBS systems.
You are NOT authorized to put this BSP on any CD or distribute it in
any way without my permission [as long its not free :) ].

*NOTE* This map is for the game Return to Castle Wolfenstein. It will NOT work on Wolfenstein: Enemy Territory or any other game.
Detected a broken link? Want to add a new one? Go to the contact page and let me know :-)