mp_bridge.pk3 (The Bridge)

Levelshot
Download link #1 (.pk3 - 3.69 MB) hosted by http://linux.xulin.de/wolf
Download link #2 (.pk3 - 3.69 MB) hosted by http://www.x-labs.co.uk
Download link #3 (.pk3 - 3.69 MB) hosted by http://www.s4ndmod.com
Download link #4 (.zip - 3.63 MB) hosted by http://www.rtcwmaps.com

PK3 MD5 Checksum: 62985E03BCDB3DC8CACC52C997AD99A2

Client Downloads: 73
Site Downloads: 349
Total Downloads: 422



Readme:
=========================
Wolfenstein Map Spec
=========================

---Installation----------
Any earlier -pk3 files with the same name should be owerwritten.
Unzip the mp_bridge.pk3 file to your "C:\Program Files\Return to Castle Wolfenstein\Main" directory and that should do it.

---General Information---
Version: 1.5 Final
Title: The Bridge
Filename: mp_bridge.bsp
Author: Drakir
Other lvls by author: None for Wolfenstein. For Team Fortress Classic: Torch2, Soccer, Parade2, The Card, Shipyard_1, 4fact, Fly By, Garage, Wheel and more.
Email address: info@drakir.nu
Home page: www.drakir.nu
ICQ: 28533421

Additional Credits to: Arne a.ka. "Enra" of clan Very Superior Old Pals, [VSOP], www.vsop.nu, for playtesting and script helping.
Tram Design for the stuff that made it possible to create this map.
Mark Reeve for the tutorials and som others i do not know the names of.
And offcourse thanks to everyone who plays it, hope you will enjoy it.
Chen "Anavrin" Tom, for some ideas and for further co-working on levels.

---Play Information------
Game Description: Steal, Transmit and Defend the Documents.
Game Type(s): MP only
Scoring Information: 10 points given to player who steals the docs. Transmitting the Docs gives the team vicory.
Number of Teams: 2, Axis and Allies.
Recommended # of Players: 10-20

---Map Information-------
New Texturs: Nope
New Sounds: Nope

---Construction----------
Base: Build from scratch, first map ever created with GTK Radiant and first ever for the Q3 engine.
Editor(s) used: GTK Radiant, GTKBuild, UBSP.
Compile Machine: PIII 900mhz, 384mb, Gefoce2 Pro
Compile time: BSP 38 seconds, VIS 1 hours, Light 6 minutes.

---FINAL Version Info----------
Made the breakable wall engineer explodable and now with a hint.
The see-trough-walls from the respawn is now solid rock instead of the former bars.
The Bridge is twice as long as before, by request from alot of fans.
The MG42 in the tower can now be used as a defence weapon, altered the swing capabilitys.
Added a new MG42 to the mainstreet balconys.
Fixed som small flaws that still remained.

---Known Bugs------------
The icon for the one on Axis team that hold the stolen Documents does not show in the "TAB" list. This is a known bug in the engine.
Some texture blinking due to not aligning perfeclty, this is my first Q3 based map and the for me new editor took some time to get used to.

---Additional Info-------
Id love to here if you like it and if you are putting it on your server.
And offcourse if you have improvements.
The .map file can be contained by e-mail or ICQ.


---Copyright-Permissions--------------------------------------------
Authors MAY NOT use this level as a base to build additional levels.

You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH
NO MODIFICATIONS!!!. If you don't co-operate, then DON'T DISTRIBUTE
IT IN ANY FORM!!.

This BSP may be distributed ONLY over the Internet and/or BBS systems.
You are NOT authorized to put this BSP on any CD or distribute it in
any way without my permission.

*NOTE* This map is for the game Return to Castle Wolfenstein. It will NOT work on Wolfenstein: Enemy Territory or any other game.
Detected a broken link? Want to add a new one? Go to the contact page and let me know :-)