wolf_2fort.pk3 (Wolf 2Fort)

Download link #1 (.pk3 - 7.67 MB) hosted by http://www.x-labs.co.uk
Download link #2 (.pk3 - 7.67 MB) hosted by http://www.s4ndmod.com
Download link #3 (.pk3 - 7.67 MB) hosted by http://rtcw.life

PK3 MD5 Checksum: Unknown

Client Downloads: 31
Site Downloads: 198
Total Downloads: 229


* Overview *

Title : Wolf 2Fort
Filename : Wolf_2Fort.pk3
Author(s) : Dave Faris a.k.a. Tonka a.k.a. **ATAC**Doc.Medic
Release Date : March 21 2003
Email Address : Mailme4now@email.com
Home Page : www.atacclan.com
Game : Return to Castle Wolfenstein Multiplayer


*MAP Construction *

Map Edit Time : 3 months.Caulk-hulled. Multiple terrains. Big beautiful pain in the ass.
Custom textures : Battlegrounds,USS ATAC
Computer used : 1.2 256 mgs win98
Editors used : GTK Radiant 1.2.11
Other utilities used : EasyGen, Q3MAP2 .38
Notes : R speeds never go over 8000 so it will run very well for lower machines.Numerous hints makes this so. Getting the gamma just right so it looks right on every machine is impossible, but I tried, lighting may be a little off as I wanted to effectively make it night light. The map can be no bigger as the entity count of 1000 limits me.The script is good, as it has a special feature of flag win. It does'nt stall on 0:00 like depot.


* Installation Information *

- Unzip and copy or drag and drop the wolf_2fort.pk3 file into your rtcw/main directory.Do not unzip the pk3 file!!!!!


* Description *

It is a dual objective map to make it interesting.To defend and attack is always a challenge.
A added bonus is that if no objective is met, flag ownage will decide the winner !!
Server bonus : the map will default to axis win in a empty server, so the rotation of maps can continue.


* Story *

Axis have invaded the Mountain Church and are using it as a base.They seek the Allied Teams' gold to finance their evil deeds!!
The Allied Team has taken over the town's castle and are using it as a base. They seek the Axis Teams' documents for intelligence and rid themselves of the nazis !!


* Map Info *

BSP, -meta Vis Light -fast -patchshadows -super 2 -thresh .2 -bounce 2
(3.5 hours)


* Thanks to *

My Clan..**ATAC** ( www.atacclan.com )
Thanks my brothers. Especially you Trig.Thanks bro for all your time, understanding, patience, and beta testing, website, and kind posts. You the best baby!! ;)

Mapping Site... Surface (www.wolfensteinx.com/surface )
Thanks Detoeni, Omnix32 , Eyeronik and all the gang. I couldnt have done it without you.(Whether thats a good thing or not, is your opinion lol);)

Splash Damage ( www.splashdamage.com )
Ydnar and all the gang there are ones responsible for all these 3dworlds and are the true authority on mapping. Their quest for the perfect map is legendary and I am always internally grateful that they have given me the tools to build.


* Copyright / Permissions *

This level is (c) by Dave Faris (2003). All rights reserved.
Authors MAY NOT use this level as a base to build additional levels.
You can not modify this level in anyway.
Feel free to use all the textures and even script. Map on my brothers!!

Any bugs or problems PLEASE email me or come to www.atacclan.com and say whats on your mind. We dont bite and welcome all!!
Enjoy and thank you.
Dave Faris. Tonka. ATAC Doc

*NOTE* This map is for the game Return to Castle Wolfenstein. It will NOT work on Wolfenstein: Enemy Territory or any other game.
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