mp_attack.pk3

Levelshot
Download link #1 (.pk3 - 1.8 MB) hosted by http://www.x-labs.co.uk
Download link #2 (.pk3 - 1.8 MB) hosted by http://www.s4ndmod.com
Download link #3 (.pk3 - 1.8 MB) hosted by http://rtcw.life

PK3 MD5 Checksum: CE70CAD1F3B69007F93C676CD035D66F

Client Downloads: 1
Site Downloads: 146
Total Downloads: 147



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Return to Castle Wolfenstein
Multiplayer Map - mp_attack



Installing the Map
Drop the .pk3 file in your main RTCW directory. To uninstall, take it out!

Map Description
Allied forces are attacking an Axis millitary installation.

Allied Objectives
Destroye the Main Gate, Destroye the Communications Tower, and Destroye the Radio Room.

Allied Stratagy
The Allied team's engineers must rush to the main gate and plant dynamite. Axis players may spawn closer to the gate than the Allied players, so keeping a sharp eye is key. Once the gate has been destroyed, head for the radio room or the communications tower. The entire team should watch out for enemy snipers and communicate their location. Once dynamite has been planted, be sure to guard it so Axis engineers dont have time to difuse it. Players wandering around in the open are easy picking for enemy snipers, so move with caution and try to stay near cover.

Axis Objectives
Defend the Main Gate, Defend the Communications Tower, and Defend the Radio Room.

Axis Stratagy
The Axis team should rush to the main gate, and find strategic places around the gate and atop the gate walls. Calling air strikes and artillary bombardments on the bridge can be very effective in delaying the Allied team's advancments. Be sure to watch for snipers across the gorge and in the sniper tower. If the Allied Team breaches the gate, fallback to defend the communications tower and the radio room. Each objective should have engineers hanging around to atempt to difuss any dynamite that gets planted. Players wandering around in the open are easy picking for enemy snipers, so move with caution and try to stay near cover.

Credits
Map Created by Ryan Corrigan (CptnTriscuit)
Created with GtkRadient 1.2.1
And EasyGen 1.2 by Francesco Bancal (digilander.iol.it/ilbanca/)

And of course thanks too ID, NERVE, GREYMATTER, ACTIVISION, and BLUR (We hardly hear blur mentioned, but you guys made a kick-ass cinematic ^^)

*NOTE* This map is for the game Return to Castle Wolfenstein. It will NOT work on Wolfenstein: Enemy Territory or any other game.
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