mp_basor.pk3 (The BasOr)
Download link #1 (.pk3 - 15.1 MB) hosted by http://www.x-labs.co.uk
Download link #2 (.pk3 - 15.1 MB) hosted by http://www.s4ndmod.com
Download link #3 (.pk3 - 15.1 MB) hosted by http://rtcw.life
Download link #4 (.pk3 - 15.1 MB) hosted by https://wolfmp.info
Download link #5 (.pk3 - 15.1 MB) hosted by https://rtcwpro.com
PK3 MD5 Checksum: Unknown
Readme:
Download link #2 (.pk3 - 15.1 MB) hosted by http://www.s4ndmod.com
Download link #3 (.pk3 - 15.1 MB) hosted by http://rtcw.life
Download link #4 (.pk3 - 15.1 MB) hosted by https://wolfmp.info
Download link #5 (.pk3 - 15.1 MB) hosted by https://rtcwpro.com
PK3 MD5 Checksum: Unknown
| Client Downloads: | 0 |
| Site Downloads: | 281 |
| Total Downloads: | 281 |
Readme:
Installing/Uninstalling the map:
After downloading the PK3 file, place it into the "Return To Castle Wolfeinstein/main/" directory. Delete any previous mp_the_betabasOr files you might have, which can cause error in loading the maps. To uninstall simply delete the file from the /main/ directory.
Map info:
Title:..................The Basor
Filename:...............mp_basor.pk3
Filesize:...............15.0 MB (15,733,707 bytes)
Author:.................Zycrone
Release Date:...........Apr 15, 2003
Email Address:..........ZyCrone@gmx.de
Recommended Players:....10-64
Game : Return to Castle Wolfenstein Multiplayer
The Real Story: map info
Started learning program GTK-Radiant I guess it was in October 2002. BasOr started some days later. Took about 6 months. I had no visions or something i just started to draw a room and added some others models, deleted some, added some, etc.
The name BasOr was created in a conversation with /430n, how could it be else. What it means is clear I guess, if not ... not my fault, use your brains.
Credits:
-Gilles of Battlefield Europe for motivating me to remake the original version, reverse the map and helping me with testing the map till the final-version.
-Mikultra and Crimson Plug for mapping-help.
-Aeon, Dot an Cadea for map-testing
After downloading the PK3 file, place it into the "Return To Castle Wolfeinstein/main/" directory. Delete any previous mp_the_betabasOr files you might have, which can cause error in loading the maps. To uninstall simply delete the file from the /main/ directory.
Map info:
Title:..................The Basor
Filename:...............mp_basor.pk3
Filesize:...............15.0 MB (15,733,707 bytes)
Author:.................Zycrone
Release Date:...........Apr 15, 2003
Email Address:..........ZyCrone@gmx.de
Recommended Players:....10-64
Game : Return to Castle Wolfenstein Multiplayer
The Real Story: map info
Started learning program GTK-Radiant I guess it was in October 2002. BasOr started some days later. Took about 6 months. I had no visions or something i just started to draw a room and added some others models, deleted some, added some, etc.
The name BasOr was created in a conversation with /430n, how could it be else. What it means is clear I guess, if not ... not my fault, use your brains.
Credits:
-Gilles of Battlefield Europe for motivating me to remake the original version, reverse the map and helping me with testing the map till the final-version.
-Mikultra and Crimson Plug for mapping-help.
-Aeon, Dot an Cadea for map-testing
