mk_deep_blue.pk3
Download link #1 (.pk3 - 1.6 MB) hosted by http://linux.xulin.de/wolf
Download link #2 (.pk3 - 1.6 MB) hosted by http://www.x-labs.co.uk
Download link #3 (.pk3 - 1.6 MB) hosted by http://www.s4ndmod.com
Download link #4 (.pk3 - 1.6 MB) hosted by http://rtcw.life
Download link #5 (.pk3 - 1.6 MB) hosted by https://wolfmp.info
Download link #6 (.pk3 - 1.6 MB) hosted by https://rtcwpro.com
PK3 MD5 Checksum: Unknown
Readme:
Download link #2 (.pk3 - 1.6 MB) hosted by http://www.x-labs.co.uk
Download link #3 (.pk3 - 1.6 MB) hosted by http://www.s4ndmod.com
Download link #4 (.pk3 - 1.6 MB) hosted by http://rtcw.life
Download link #5 (.pk3 - 1.6 MB) hosted by https://wolfmp.info
Download link #6 (.pk3 - 1.6 MB) hosted by https://rtcwpro.com
PK3 MD5 Checksum: Unknown
| Client Downloads: | 28 |
| Site Downloads: | 256 |
| Total Downloads: | 284 |
Readme:
Map Author: Mark REEVE
Testing/Bug Reporting: HotShot
rtcwmaps.fragland.net
ICQ#: 86320900
Other maps and scripts made for the Silver-Forces mod for Soldier of Fortune: www.planetsoldier.com/silverforces
Axis Objectives:
- Reclaim the Front Platform
- Defend the Submarine Machinery
- Defend the Radio Equipment
- Defend the Ammo Platform
Allies Objectives:
- Capture the Front Platform
- Destroy the Submarine Machinery
- Destroy the Radio Equipment
- Destroy the Ammo Platform
Map info:
Compile time: 9 hours
Map description:
The map takes place around an Axis Submarine Relay in the middle of the ocean.
Allies spawn on a boat. They have to fight their way across the sea and get onto the Axis base where they must destroy the ammo platform, the submarine machinery and the radio equipment
*************************************************************************************************************
Improvements since the previous version:
The objectives now give warning when a dynamite is planted beside them. I've removed the clip brushes which blocked airstikes and had to swap the spawn points because I coudn't make objectives that could only be destroyed by Axis guys. Therefore, the map is played the other way round: Allies aren't defending anymore...
*************************************************************************************************************
INSTALLATION:
open the zip archive and extract the files to your RTCW \Main folder (example: c:\program files\RTCW\main)
*************************************************************************************************************
Special Thanks to HotShot for all the time he spent testing this map, reporting bugs, and giving ideas of improvements
Testing/Bug Reporting: HotShot
rtcwmaps.fragland.net
ICQ#: 86320900
Other maps and scripts made for the Silver-Forces mod for Soldier of Fortune: www.planetsoldier.com/silverforces
Axis Objectives:
- Reclaim the Front Platform
- Defend the Submarine Machinery
- Defend the Radio Equipment
- Defend the Ammo Platform
Allies Objectives:
- Capture the Front Platform
- Destroy the Submarine Machinery
- Destroy the Radio Equipment
- Destroy the Ammo Platform
Map info:
Compile time: 9 hours
Map description:
The map takes place around an Axis Submarine Relay in the middle of the ocean.
Allies spawn on a boat. They have to fight their way across the sea and get onto the Axis base where they must destroy the ammo platform, the submarine machinery and the radio equipment
*************************************************************************************************************
Improvements since the previous version:
The objectives now give warning when a dynamite is planted beside them. I've removed the clip brushes which blocked airstikes and had to swap the spawn points because I coudn't make objectives that could only be destroyed by Axis guys. Therefore, the map is played the other way round: Allies aren't defending anymore...
*************************************************************************************************************
INSTALLATION:
open the zip archive and extract the files to your RTCW \Main folder (example: c:\program files\RTCW\main)
*************************************************************************************************************
Special Thanks to HotShot for all the time he spent testing this map, reporting bugs, and giving ideas of improvements
