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PK3 MD5 Checksum: Unknown

Client Downloads: 5
Site Downloads: 160
Total Downloads: 165

- Return to Castle Wolfenstein Map - MML_HEADSHOT (v1) -

Installation instructions:

Delete any earlier versions of MML_HEADSHOT that you have in your RTCW's main/ directory.
Place MML_HEADSHOT.PK3 in your RTCW's main/ directory.

Level info:

This map is designed purely for people to test and enhance their close combat skills.
Hence the level has no objectives or time limit. It was also designed mainly for practice
with the headshot mod. Certainly some weapons as standard would not allow for balanced
play in such a small area (panzer mainly, but 1 on 1s with panzers are never a good idea!).

It has various options for changing the layout of the arena. Levers located near the spawn
points can be used to raise and lower walls, floors, boxes and grates in any combination.

Players get ready for the duel by dropping into the start pits.
Lights indicate whether start pits have people in them - green indicates people waiting,
red shows the start pit is empty for that team.

Press the 'duel' button to begin the duel.
A duel CAN ONLY BEGIN when both start pits have people in them - indicated by green lights
for both Axis and Allies.

The arena doors ONLY RESET WHEN THE ARENA FLOOR IS EMPTY. This means remaining players must
suicide to get out (typing /kill in console is simplest manner). When the arena is empty,
people can start getting in the pit. This is not a bug, it's a feature - duelling is intended
for people with full health. Suiciding is the quickest means of recharging a player to
maximum health / ammo. A knock-on effect is that the server should NOT kick players for low
negative scores!

Level technical info:

Type: MP
Stage: Final
Revision: 1
Time taken: 2 weeks
Compile: BSP -meta, -vis, -light -fast -filter -super 2 -bounce 8

Author info:

Author: [MML]Gerbil / G*0.Gerbil
Real name: Barry Swan
Wolf WWW:
Clan WWW:


As ever, thanks for to my clanmates for their support and generally being a great bunch of
guys. Shrew must get credit for some of the ideas implemented.
Also thanks go to everyone in the mapping forum at - helpful and friendly a
bunch of guys as you could ever hope to stumble across.

Authors MAY NOT use this level as a base to build additional levels.

This file may not be distributed with any modifications.

This BSP may be distributed ONLY over the Internet and/or BBS systems.
You are NOT authorized to put this BSP on ANY CD or distribute it in
any way without my explicit permission.

*NOTE* This map is for the game Return to Castle Wolfenstein. It will NOT work on Wolfenstein: Enemy Territory or any other game.
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